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Raziel

Sculpted in Zbrush and Maya, retopology in Maya/TopoGun, baking and texturing in Substance Painter and rendered on Marmoset Toolbag.

Lowpoly

Lowpoly

Lowpoly Wireframe

Lowpoly Wireframe

Marmoset Viewer

Highpoly

Highpoly

Highpoly

Highpoly